Ready-to-use classroom activity

Problem Posing

Students create their own problems or questions based on given content, developing deeper understanding through reverse engineering.

Grade range

3rd Grade – 12th Grade

Works across

MathematicsScience

Activity style

AnalyticalCreativeCollaborative

Classroom walkthrough

See it in practice

One concrete example you can borrow, adapt, or teach as written.

Example lesson context

Area and Perimeter Relationships (Mathematics - 4th Grade)

Materials

Gather these before class.

  • Problem posing templates with different formats
  • Shape cards with measurements
  • Grid paper for drawing shapes
  • Example problems at different complexity levels
  • Problem quality criteria checklist
  • Peer evaluation forms
  • Digital or physical math manipulatives
  • Student problem collection booklet

Preparation

What to have ready before students begin.

Create a set of shape cards with rectangles and squares of different dimensions. Develop problem posing templates with sentence starters and structure. Prepare example problems that show different ways to ask questions about area and perimeter. Design a quality criteria checklist for evaluating created problems.

Run the activity

A classroom-ready sequence from launch to follow-up.

1

Introduction to problem posing (5-7 minutes):

Explain that mathematicians don't just solve problems—they create them

Discuss how creating problems helps deepen understanding

Show examples of different types of area and perimeter problems

2

Review core concepts (8-10 minutes):

Brief refresh of area and perimeter formulas and relationships

Practice a few example problems that illustrate key concepts

Highlight connections between area and perimeter (e.g., shapes with same area but different perimeters)

3

Guided problem creation (10 minutes):

Model the process of problem posing using a simple rectangle

Demonstrate different question types you could ask:

Calculation problems: 'Find the area of this rectangle.'

Comparison problems: 'Which shape has the greater perimeter?'

'What if' problems: 'What happens to the area if I double the length?'

Reverse problems: 'The area is 36 square units. What could the dimensions be?'

Use think-aloud to model the thought process for creating good problems

4

Problem posing practice (15-20 minutes):

Distribute shape cards and problem posing templates

Students create at least three different problems about their shape

Each problem should be different in type or complexity

Students include answer keys for their problems

Teacher circulates to provide guidance and feedback

5

Problem evaluation (5 minutes):

Review the problem quality criteria:

Clear wording with specific information needed

Mathematically accurate and solvable

Appropriate challenge level

Creative or interesting approach

Students self-assess their problems using the checklist

6

Problem exchange (10-15 minutes):

Students swap problems with a partner

Try to solve each other's problems

Provide feedback using evaluation form

Discuss any unclear wording or challenges

7

Revision and finalization (5-7 minutes):

Students revise their problems based on feedback

Create final versions for class problem collection

8

Extension: Create a class problem solving book with student-created problems organized by type and difficulty.

Differentiate

Adjust the activity without losing its core purpose.

For struggling students, provide more structured templates and simpler shapes. For advanced students, encourage creating multi-step problems or those involving irregular shapes. For visual learners, emphasize drawing and diagramming in problem creation.

Look for learning

Use these signals to assess understanding.

Evaluate created problems for mathematical accuracy, clarity, creativity, and appropriate challenge level. Assess students' ability to solve peers' problems as evidence of concept understanding. Note which problem types students gravitate toward creating, as this reveals comfort levels with different concepts.